ECE-4525: Video Game Design and Engineering
Description: 4525: Fundamental concepts in the development and engineering of modern 2-D and 3-D real-time interactive computer video games. Game design and engineering principles, game architecture, game mechanics and interaction, computer graphics, strategy, artificial intelligence (AI), optimization, play testing and fuzzy logic are included. 4526: Advanced concepts in the development and engineering of modern 2-D and 3-D real-time interactive computer video systems. Topics include non-player character (NPC) behavior learning, search and planning, player modeling, procedural content generation, AI-assisted game design.
Pathways: N/A
Course Hours: 3 credits
Corequisites: N/A
Crosslist: N/A
Repeatability: N/A
Sections Taught: 8
Average GPA: 3.21 (B+)
Strict A Rate (No A-) : 30.37%
Average Withdrawal Rate: 1.41%
Michael S Hsiao | 2023 | 48.9% | 32.9% | 11.6% | 3.5% | 1.7% | 1.4% | 3.21 | 8 |