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Virginia Tech

ECE-4525: Video Game Design and Engineering

Description: 4525: Fundamental concepts in the development and engineering of modern 2-D and 3-D real-time interactive computer video games. Game design and engineering principles, game architecture, game mechanics and interaction, computer graphics, strategy, artificial intelligence (AI), optimization, play testing and fuzzy logic are included. 4526: Advanced concepts in the development and engineering of modern 2-D and 3-D real-time interactive computer video systems. Topics include non-player character (NPC) behavior learning, search and planning, player modeling, procedural content generation, AI-assisted game design.

Pathways: N/A

Course Hours: 3 credits

Prerequisites: ECE-3574

Required By: ECE-4526

Corequisites: N/A

Crosslist: N/A

Repeatability: N/A

Sections Taught: 7

Average GPA: 3.27 (rounds to B+)

Strict A Rate (No A-) : 33.73%

Average Withdrawal Rate: 1.49%

Michael S Hsiao202450.0%33.1%11.4%2.6%1.4%1.5%3.277

Grade Distribution Over Time