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Virginia Tech

CLA-2464: Mythology, Philosophy and Video Games

Description: Examines how both ancient texts and modern games convey fundamental concepts of the humanities such as community, communication, agency, archetypes, the monomyth, morality, ethics, gender issues, environmental issues, aesthetic experience, xenophobia, and xenophilia. Evaluates the interaction of philosophy, art, technology, mythology, society and entertainment, and combines uses of modern technology and functions of ancient mythology across cultures and communities. Demonstrates the integration of concepts of the humanities as presented in video games.

Pathways: 2 Critical Thinking Humanities, 11 Intercultural&Global Aware.

Course Hours: 3 credits

Prerequisites: N/A

Required By: N/A

Corequisites: N/A

Crosslist: N/A

Repeatability: N/A

Sections Taught: 11

Average GPA: 3.48 (rounds to B+)

Strict A Rate (No A-) : 59.57%

Average Withdrawal Rate: 0.00%

Christine E Steer202470.7%16.6%6.9%4.8%1.0%0.0%3.4811

Grade Distribution Over Time

1234GPA
Summer I 2020Fall 2020Summer I 2021Fall 2021Summer I 2022Fall 2022Summer I 2023Summer I 2024Fall 2024Term050% W